This study examined the effectiveness of a virtual audio-based environment simulator (AbES) for teaching spatial navigation to blind individuals. Participants either explored the virtual environment via a game-based approach or received guided instructions from facilitators. Both methods led to successful navigation of the corresponding real-world environment, but gamers demonstrated superior flexibility, such as finding alternative routes. This suggests video game-based training fosters better spatial understanding and mental map manipulation, potentially aiding orientation and mobility training for the blind.
Incorporate video game-based navigation training for blind individuals to improve spatial skills and flexibility in navigating new environments. Games offering exploration and goal-oriented tasks enhance mental mapping abilities more effectively than structured instruction. However, ensure such tools align with individual preferences and include real-world applications to maximize benefits. Regular practice and real-world validation are crucial for sustained improvement.