RESOURCE
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January 20, 2013

Video games as a means to reduce age-related cognitive decline: attitudes, compliance, and effectiveness

Research
Frontiers in Psychology
SUMMARY

This study examined whether video games can reduce age-related cognitive decline in older adults (aged 54–86). Participants played either an action video game ("Mario Kart DS") or a brain fitness game ("Brain Age 2") over 12 weeks, or were part of a no-game control group. Cognitive improvements were not significant in either game group compared to controls. However, compliance and enjoyment were higher for the brain fitness game, as older adults found it more intellectually engaging and less physically demanding. Action game players reported low compliance due to discomfort and lack of perceived benefits. The study emphasizes the challenges of designing enjoyable and effective gaming interventions for older adults to support cognitive health.

RECOMMENDATION

Older adults seeking cognitive engagement may benefit from games designed with their preferences in mind, such as brain training or puzzle games. These games are more likely to be enjoyable and promote regular use. Balance gaming with other activities, including physical-exercise and social interaction, to support overall brain health. While gaming shows potential, more tailored designs are needed to maximize cognitive benefits and encourage long-term participation.

TAGS
video games; cognitive aging; brain fitness; compliance; enjoyment; cognitive interventions; older adults; memory; attention; action video games
DEEP DIVE