RESOURCE
|
February 26, 2021

A Short Bout of Exercise With and Without an Immersive Virtual Reality Game Can Reduce Stress and Anxiety in Adolescents: A Pilot Randomized Controlled Trial

Research
Frontiers in Virtual Reality
SUMMARY

This study investigated the immediate effects of a 10-minute exercise session, with and without a virtual reality (VR) component, on stress, anxiety, and cognitive performance in high school students during exam periods. Both groups—those playing dodgeball in real life and those in a VR dodgeball game—showed significant reductions in stress and anxiety and improvements in cognitive flexibility and attention. The findings indicate that even short bouts of physical activity can positively impact mental well-being and cognitive function. While VR did not provide additional benefits beyond traditional exercise, it engaged students more effectively, highlighting its potential as a motivational tool for stress relief.

RECOMMENDATION

High schools should consider integrating short, engaging physical activities like dodgeball or VR exergames during exam periods to help students reduce stress and improve focus. This study's small sample size suggests more research is needed to confirm these benefits, but the results align with broader evidence supporting the role of exercise in stress reduction and cognitive enhancement.

TAGS
virtual reality; exercise; stress reduction; anxiety; cognitive performance; dodgeball; high school; mental health; executive function; adolescence
DEEP DIVE